![]() It isn’t nearly as complex as the competing Path of Exile (a good thing), but it’s also a little boring in its simplicity, too. Speaking of talent trees, I’m not entirely convinced it's the right solution for this entry. And best of all, you don’t need to go back to town to do it. ![]() You can refund them all in one go or take them out one-by-one so long as it makes sense in the context of the unlock requirements for each node. Respeccing your talents points isn’t free, but it shouldn’t break your in-game coin purse either. Being limited to just six still creates some light frustration that comes to a head when you’re quickly bouncing between a few high-HP targets and two-dozen softer pounds of flesh - it still hasn’t taken a leaf out of the book of Torchlight 2, for example - but there’s some fun to be had in the exact science that is rejigging your talent points to gradually plug the gaps in your build. You’re wailing on waves of enemies right out of the gate and getting up to speed with a couple of new abilities with little effort. A couple of Blizzard’s high-quality cutscenes paint a vivid picture of the threat you’ll be thwarting, and you’re off to fight your way to a nearby village that sends you down the right path. Smashing skeletonsĭiablo 4 jumps straight into the action. ![]() Still, it has wormed its way into my noggin nonetheless, nudging me to hop on for even just a half hour where possible, slamming steel against satanic abominations for nothing more than those sweet endorphins. I couldn’t come close to seeing everything it had to offer in the relatively generous review period (I don’t have nearly as much free time as I did ten years ago). After saving myself from the inevitable hurdles of the various beta tests to enjoy Diablo 4’s review period without the lengthy queues and performance woes, I’m pleased to say that it’s already occupying the same brain space as Diablo 3 has over the last decade.
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